After a day of work, you just want to go back home and greet your wife and have a well-earned pizza. You never expect the worse: an earthquake! Now you need to try and leave through the debris of what was your office building to try and have your life back.
Ludum Dare #29 entry. Theme: underground. We naturally chose to try and do two parallel games simultaneously, trying to create a cohesive whole.
What we made then, was an adventure game, with dialogue and puzzles, with a sort of puzzle game where you can control your limbs and position while you crawl through the tunnels of a destroyed building. We were really happy with the sound effects of this one.
"The mood is intense, and the gameplay presents a couple neat ideas for spending all your time crawling in a constricting place."
Developed in Citrus Engine, with Starling.
Languages: English
Release: April 28, 2014